Sunday 8 March 2009

Woman Character for love scene






















started on this character today. . i built the mesh in that pose because there is not alot of animation other than the neck and head, no flailing arms so i figured i would be able to get more detail in the sculpt rather than make a rig that would never get used..... total work time SO FAR 15 hours.

got the basic idea and shape down following an amazing tutorial i will try and find the link again for and post up

the whole imagery of this piece is based on a painting i did for ND as seen below.


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